A detailed article about writing code especially for developers who have experience with XNA framework.
[source Journey into XNA]
A detailed article about writing code especially for developers who have experience with XNA framework.
[source Journey into XNA]
Some of the best practices of programming given below
1. Use the constant value first in comparison.
ie instead of the code
if( a == 1) {
// do some thing
}
———- use as follows ———-
if( 1 == a) {
// do some thing
}
Advantage:-
In the first…
Managing memory is very important part of iPhone software development because of the hardware limitations. If the memory is not managed properly it leads to all those embarrassing crashes that can be avoided by following this excellent list of resources and tutorials for memory…
An article by Savoy titled,”My iPhone is not a Mac Pro” brings out clearly that the performance we see for the iPhone apps on a simulator is not the same that we get in the real device. They have given…
Matt Gallagher explains the steps that occur between program startup and the dispatch of events to your code — so you can gain greater understanding of what NSApplication does on your behalf. Read it here.
[source Cocoawithlove]
ModelBaker delivers point and click web development for iPhone and Android with practically no knowledge of coding required. Download the free demo here.
Jonathan Saggau wrote an article about iPhone programming where he discusses how to optimize memory to avoid crashes at runtime. Also he explains some tricks that will make your iPhone applications, particularly the ones that are dealing with xml parsing…
iWebKit framework allows for easy creation of iPhone webapps/websites and requires very little programming knowledge.
[source iPhone World]
APCmag has posted a list of things for iPhone developers and UI designers that will help in making a usable and beautiful iPhone app.